![]() There are four to find, and you can discover all of them early on in your playthrough. (Image credit: Cold Symmetry, Playstack) Collect the Shells earlyĬlasses are called 'Shells' in Mortal Shell. Baguettes and Mangos also replenish HP, but they're much harder to come across. Other healing items to look out for are Roasted Rats and Rotten Food, although both cost Resolve. So, if you're in need of healing items and return to a Weltcap spawn too soon, you'll need to play carefully until the timer ticks down, or use your Empowered Riposte attack to drain health from an enemy. ![]() It's a good idea to pick up Weltcaps whenever you see them as they have a cooldown on their spawns, indicated by a white circle around the item. With continued use these offer an effect that ensures you won't use stamina on your next dodge after consuming one. Consumable items can be found in chests, on the floor, or sometimes looted from slain enemies.Įarly on, you discover Weltcaps, which replenish 40HP over 60 seconds. Rather than having little pots to hand to top up your HP, you need to rely on consumable items and specific attacks for juice. Healing in Mortal Shell works very differently to the Souls games. (Image credit: Cold Symmetry, Playstack) Missing your Estus? Playing your lute also lures nearby enemies to your location, and by the time you reach Familiarity 10, you'll enrage them from much greater distances. ![]() Tarspores are orange mushrooms that deal 40 poison damage at Familiarity level 1, but they grant the user immunity to poison damage for two minutes once you reach Familiarity 2. While you should get into the habit of using lots of healing items like Roasted Rats or Weltcaps early on, there are consumables that hurt before they help. Item descriptions are intentionally vague to begin with, but you'll learn more about their properties as you continue to try them. All consumables have a familiarity level that increases each time you use them, and unlocks additional effects. Mortal Shell encourages players not to make this mistake by introducing the 'Familiarity' mechanic. If there's a chance that an item is even somewhat rare I'll collect as many as I can, squirrel them away, and then forget to use them. I'm a virtual hoarder when it comes to RPGs. If you're playing on a controller, tap up on the D-Pad to use an item, and left/right to cycle between them. The bottom-right corner of the screen is reserved for items.
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